Wednesday, 14 December 2011
8:17 PM | Posted by
John M. Kirkham |
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Xmas Card
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Saturday, 5 November 2011
8:32 PM | Posted by
John M. Kirkham |
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Artoon
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Wednesday, 26 October 2011
2:24 PM | Posted by
John M. Kirkham |
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A fresh batch of Brendan's original artwork is now on sale at Albert Moy's website (link)
Unfortunately the artwork from the previous posts (Zenith, Paradax, Mirkin, Arkham Asylum) has been hoovered up by private buyers. But there's about half a dozen other pieces still for sale.
Unfortunately the artwork from the previous posts (Zenith, Paradax, Mirkin, Arkham Asylum) has been hoovered up by private buyers. But there's about half a dozen other pieces still for sale.

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Art for Sale
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Saturday, 22 October 2011
7:54 PM | Posted by
John M. Kirkham |
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Brendan: The art dealer Albert Moy has asked me for any more artwork I may
have... I spend a day recently unpacking storage boxes and found some
really old gems I had forgotten about.
I came across a Paradax! and Zenith picture done around the time I was designing Zenith for 2000AD. It was pretty smudged as I had done it in pastels. I cleaned it up and then fixed it. Not the greatest drawing, but still, a collectable curio.
There's a nice A3 Paradax! drawing too.
Also, there 's a coupla sketches I did for Arkham Asylum when, for a brief moment, I was the artist on the project... It got put back and I was doing a movie or something and wasn't available. Anyway, Dave McKean did a far better job that I could have.
Even found an unpublished drawing from the 'Sometime Stories' era and some Freakwave scribbles. And some blue line color pages from Strange Days 2.
It'll all be up for sale from Albert (www.albertmoy.com) in about a week I'd say.
Saturday, 15 October 2011
5:04 PM | Posted by
John M. Kirkham |
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Brendan: Albert Moy has aquired another cache of my original art. I'd say he's pretty much got most of my remaining originals now and is now the main agent of my comic art. Much of the art for sale has been drawn over a thirty year period and features collectible rarities like Zenith design pages (with Paradax in the pictures). Abandoned try-outs for Batman and Joker, and designs from unmade comic series like YoYo and Travesty. The standout piece is probably a very large Jack Empty color drawing (best Paradax villain) from an exhibition of my work staged at UKAC in London, twenty years ago. There's a some nice Paradax headshots too. And the first design drawings of Mirkin The Mystic. Even a few Freakwave drawings from the early 80s.
Go to albertmoy.com where you can look up all the new material available.
Tuesday, 11 October 2011
3:40 PM | Posted by
John M. Kirkham |
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Artoon
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Saturday, 10 September 2011
7:52 PM | Posted by
John M. Kirkham |
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Artoon
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Saturday, 13 August 2011
8:28 PM | Posted by
John M. Kirkham |
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Artoon
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Saturday, 30 July 2011
2:53 PM | Posted by
John M. Kirkham |
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Brendan: A very early sketch of the character that would evolve into Paradax.
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Paradax
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Thursday, 28 July 2011
4:09 PM | Posted by
John M. Kirkham |
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Interview
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Saturday, 23 July 2011
11:21 PM | Posted by
John M. Kirkham |
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I love Brett Ewins as much as Brendan. To me they are inseparable, two artistic heads joined to the same body. So I have to mention the recently released 'The Art of Brett Ewins'. More details here
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Brett Ewins
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1:21 PM | Posted by
John M. Kirkham |
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Brendan's Rocketeer story will appear in issue four and not issue three as previously stated, sorry. Issue three is out now so Brendan's issue will be on sale sometime next month. Here's another quick preview...


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Rocketeer
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Sunday, 17 July 2011
12:26 PM | Posted by
John M. Kirkham |
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Brendan: A fantastic package arrived in the post this morning... The complete box set of the Mainframe cgi animated TV series REBOOT, courtesy of Rainmaker Studios. It's got all the episodes from all 4 seasons and an extra DVD full of goodies. I was asked to judge a fan art selection for the presentation, and my introduction and commentary is in a supplement booklet. The whole thing looks gorgeous. Shout Factory have done an amazing job of putting this together. I was involved in designing the first three seasons but I had nothing to do with the fourth. I think you'll notice a difference.
It's such a shame that this show is hardly seen in the States, as it was pretty much killed by the ABC network when Disney took over. They wanted to buy REBOOT outright and take control of it. Nobody at Mainframe Animation wanted that, so the inevitable happened. Luckily, strong sales around the world meant we could continue. There's now some talk of a REBOOT cgi movie, but don't hold your breath, as they say.
That we weren't able to parlay the success of REBOOT, BEAST WARS and WAR PLANETS into a cgi feature film was a great shame. We were doing this stuff well before Pixar and Dreamworks. And they pretty much hired everyone who was working at Mainframe over the years anyway!
I spent about 5 years at the Mainframe Studios in Vancouver, and I had a really fun time. I left the comics scene to help shape the earliest days of computer animation and there was a real sense of pioneering totally new territory. You can see how the cgi animation progressed in REBOOT, from the early, more 'primitive' episodes to the sophistication of the brilliant singing finale of season 3. You can't get to AVATAR without REBOOT.
There's plenty of REBOOT clips on You Tube, if you want to see what was going' on with cgi TV animation back in those days of cyber-yore.
These are a great and original bunch of characters: My favourite is the completely demented, digital witch, Hexadecimal. Seriously bonkers.
There's also a second volume of a book featuring many of my designs for the series, called REBOOT FOREVER, which is just out now.
It's such a shame that this show is hardly seen in the States, as it was pretty much killed by the ABC network when Disney took over. They wanted to buy REBOOT outright and take control of it. Nobody at Mainframe Animation wanted that, so the inevitable happened. Luckily, strong sales around the world meant we could continue. There's now some talk of a REBOOT cgi movie, but don't hold your breath, as they say.
That we weren't able to parlay the success of REBOOT, BEAST WARS and WAR PLANETS into a cgi feature film was a great shame. We were doing this stuff well before Pixar and Dreamworks. And they pretty much hired everyone who was working at Mainframe over the years anyway!
I spent about 5 years at the Mainframe Studios in Vancouver, and I had a really fun time. I left the comics scene to help shape the earliest days of computer animation and there was a real sense of pioneering totally new territory. You can see how the cgi animation progressed in REBOOT, from the early, more 'primitive' episodes to the sophistication of the brilliant singing finale of season 3. You can't get to AVATAR without REBOOT.
There's plenty of REBOOT clips on You Tube, if you want to see what was going' on with cgi TV animation back in those days of cyber-yore.
These are a great and original bunch of characters: My favourite is the completely demented, digital witch, Hexadecimal. Seriously bonkers.
There's also a second volume of a book featuring many of my designs for the series, called REBOOT FOREVER, which is just out now.
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Reboot
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